MyFavouriteMagazines is the official magazine subscription store of Future Publishing. You can save up to 64% on magazine subscriptions, guides & specials, back issues and binders which will be delivered direct to your door, guaranteeing you don't miss a copy of your favourite magazine. To play vintage video games that are no longer compatible with the latest computers, some gamers build retro gaming PCs. Here's how to determine what you need to build you own. Retro Gamer Magazine (0 Customer Reviews) Write Review 13 issues per year If you're a fan of Jet Set Willy, or still feel that the Spectrum is the best games machine of all time then Retro Gamer is a must-have. The only magazine in the UK totally dedicated to all aspects of retro gaming, every issue contains exclusive interviews with classic developers of old, goes behind the scenes of some. âIâm thrilled that all issues of Retro Gamer are now available for our readers to enjoy,â said editor Darran Jones. âThe magazine has always been of an incredibly high standard, and these back issues allow fans to discover just how much it has evolved over the past seven years.â.
(Redirected from RetroGamer)
Retro Gamer is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, Retro Gamer soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing,[1] and the rights to the magazine were later purchased by Imagine Publishing.[2] It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing.
History[edit]
The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as The Games Factory and The Elder Scrolls: Arena. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics.
On 27 September 2005, the magazine's original publishing company, Live Publishing, went into bankruptcy.[1] The magazine's official online forums described the magazine as 'finished' shortly before issue #19 was due for release. However, rights to Retro Gamer were purchased by Imagine Publishing in October 2005 and the magazine was re-launched on 8 December 2005.[2]
Retro Survival is a commercial CD retro games magazine put together by the freelance writers of Retro Gamer when Live Publishing collapsed. The CD was published in November 2005 and contains articles that would have appeared in Issue 19 of Retro Gamer, as well as several extras including a foreword by celebrity games journalist Mr Biffo.
In June 2004, a tribute to Zzap!64 was included, 'The DEF Tribute to Zzap!64', celebrating the 20th anniversary of the Commodore 64 focused magazine.[3]
Includes interviews with leading 80s and 90s programmers such as David Crane, Matthew Smith and Archer MacLean. Regular columns also feature such as Back to the 80s and 90s, Desert Island Disks (what games would a gaming celebrity take to a desert island) and From the Archives (a profile of a particular game developer or publisher).
The 'Making Of's' is a recurring feature in which well-known developers are interviewed about the creation and design process behind their games. Classic titles covered in past issues have included Breakout (Steve Wozniak), Dungeon Master (Doug Bell), Smash TV (Eugene Jarvis), Starfox (Jez San), Rescue on Fractalus! (David Fox/Charlie Kellner), Prince of Persia (Jordan Mechner), Berzerk (Alan McNeil), The Hitchhiker's Guide to the Galaxy (Steve Meretzky), Crystal Castles (Franz X. Lanzinger), Tetris (Alexey Pajitnov), Sheep in Space (Jeff Minter) Out Run (Yu Suzuki) and Splat! (Ian Andrew).
Issue 48 (February 2008) contained an exclusive interview with Manic Miner creator Matthew Smith, written by freelancer Paul Drury after a visit to Smith's family home in Liverpool.
March 2010 (issue 75) saw John Romero collaborating with Retro Gamer, taking on the role of 'Guest Editor', taking charge of the magazine's editorial and splashing his own unique style to a number of his favorite articles and subjects throughout the magazine.[4]
The magazine celebrated its 150th issue in January 2016 and as of November 2016, the staff consists of Editor Darran Jones, Production Editor Drew Sleep, Senior Staff Writer Nick Thorpe and Designer Sam Ribbits.
![]() Retro Gamer Subscription
The magazine posts its own issue preview videos on its YouTube channel, featuring editor Darran Jones and Production Editor Drew Sleep as hosts. [5]
Digital version[edit]
Three DVDs with 25 to 30 issues each have been released over the years:
Retro Gamer is now available as an iOS app and can be downloaded onto iPhone and iPad. Panasonic pv gs19 driver.
![]() Awards[edit]
Retro Gamer won Best Magazine at the 2010 Games Media Awards.[9]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Retro_Gamer&oldid=917451747'
This is a list of video gamemagazines. The primary focus of the magazines in this list is or was video game journalism for at least part of their run. For general computing magazines that may also cover games, consult the list of computer magazines.
Overview[edit]
Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter[1] and RePlay,[2] home entertainment magazines like Video,[3] as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics.[4]
Retro Gamer Magazine Subscription
However, dedicated magazines focusing primarily on video game journalism wouldn't appear until late in 1981, when several magazines where launched independently of each other at about the same time. Computer and Video Games premiered in the U.K. in November 1981.[5] It was soon followed by Electronic Games in the US, founded by Bill Kunkel, Arnie Katz and Joyce Worley, who had previously written the 'Arcade Alley' column in Video.[6] While Electronic Games covered arcade and console games as well as computer software, Computer Gaming World was focused entirely on the latter.[7] The video game crash of 1983 badly hurt the market for North American video game magazines. Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984.[8]
Internet explorer. Now the equation has changed. Although Internet Explorer support will be discontinued soon as it is replaced by, many users still prefer to use it. It was fast and modern enough to encourage users to depend on it for daily internet surfing. IE was first introduced to compete with the days before the era of.
Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII's LOGiN, followed by several SoftBank publications and Kadokawa Shoten's Comptiq. The first magazine dedicated to console games, or a specific video game console, was Tokuma Shoten's Family Computer Magazine, which began in 1985 and was focused on Nintendo's Family Computer (Nintendo Entertainment System in the West). This magazine later spawned famous imitators such as Famitsu in 1986 and Nintendo Power in 1988.[9]
In the mid-2000s, the popularity of print-based magazines started to wane in favor of web-based magazines.[10] In 2006, Eurogamer's business development manager Pat Garratt wrote a criticism of those in print games journalism who had not adapted to the web, drawing on his own prior experience in print to offer an explanation of both the challenges facing companies like Future Publishing and why he believed they had not overcome them.[11]
List[edit]
See also[edit]Notes[edit]
References[edit]Retro Gamer Home
List Of Retro Gamer Issues Free
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_video_game_magazines&oldid=917447687'
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |